Publications 2000-2010

Gr├╝ter, B., Oks, M. & A. Lochwitz (2010).┬áSystem and context – on a discernable source of emergent game play and the process-oriented method┬áICEC 2010: 9th International Conference on Entertainment Computing in COEX Seoul Korea, Sep 8-11, 2010 [PDF, 381kb]

Gr├╝ter, B., McCall, R., Braun, A.-K. & L. Baillie (2010). Editorial of the Special Issue of Personal and Ubiquitous Computing on Methodological issues in studying player experiences of location aware games. (upcoming)

Grüter, B., Binder, D., Wolff, S. & A. Lochwitz (2010). Report: Social Mobile Gaming and Mr. X mobile. A Research Study. Part I State on the art report on social mobile games; Part II Part 2: Experiences playing Mr. X mobile. 76 pp. January 2010 Hochschule Bremen

Harzem, L., Hartge, T., Hubatsch, C., Kerney, K., Weber, E., Ziegenbalg, M. & B. Gr├╝ter (2009)┬áA Serious Mobile Game for Landmark production – A Work in Progress Report┬áInformatik 2009 – Im Fokus das Leben. 39. Jahrestagung der Gesellschaft f├╝r Informatik e.V. (GI) 28. 9. – 2. 10. in L├╝beck. [PDF, 201kb]

Bihler, B., Gr├╝ter, B., M├╝gge, H. & R. Wetzel (2008)┬áWorkshop f├╝r Mobiles Spielen.┬áInformatik 2008, 38. Jahrestagung der Gesellschaft f├╝r Informatik e.V. (GI) 8. – 13. September in M├╝nchen GI-Edition – Lecture Notes in Informatics Vol -133 Bd.1, K├Âllen Verlag, Bonn. S. 479-480

Wolff, S. & B. Gr├╝ter (2008).┬áContext, emergent game play and the mobile gamer as producer.Informatik 2008, 38. Jahrestagung der Gesellschaft f├╝r Informatik e.V. (GI) 8. – 13. September in M├╝nchen GI-Edition – Lecture Notes in Informatics Vol -133 Bd.1, K├Âllen Verlag, Bonn. S. 495-500 [PDF, 116kb]

Gr├╝ter, B. (2008). Serious about mobile gaming. In Lucke, U., Kindsm├Âller, M. C., Ficher S. Herczeg, M., & S. Seehusen (Hrsg.): Workshop Proceedings DeLFI 2008 : Die 6. e-Learning Fachtagung Informatik der Gesellschaft f├╝r Informatik e.V., 7.-10. September 2008, L├╝beck. Berlin : Logos Verlag, 2008, S. 344-348 [PDF, 95kb]

Gr├╝ter, B., Hambach, S. & A. Martens (2008). Vorwort zur Arbeitsgruppe Game-based Learning. In Lucke, U., Kindsm├Âller, M. C., Ficher S. Herczeg, M., & S. Seehusen (Hrsg.): Workshop Proceedings DeLFI 2008 : Die 6. e-Learning Fachtagung Informatik der Gesellschaft f├╝r Informatik e.V., 7.-10. September 2008, L├╝beck. Berlin : Logos Verlag. S. 335-338

Gr├╝ter, B. (2008). Anmerkungen zum Problem der Abstraktion. In Lucke, U., Kindsm├Âller, M. C., Fischer S. Herczeg, M., & S. Seehusen (Hrsg.): Workshop Proceedings Jahreskonferenz Mensch & Computer Gesellschaft f├╝r Informatik (GI), 7.-10. September 2008, L├╝beck. Berlin : Logos Verlag, 2008, S. 26-27

Gr├╝ter, B. (2008). Studying mobile gaming experiences. Workshop: Evaluating Player Experiences in Location Aware Games, HCI 2008, Culture, Creativity, Interaction – September 1-5, 2008, Liverpool John Moores University, UK (accepted paper, not published)