Development & Psychology

Hajinejad, N., Grüter, B., Bogutzky, S., (2014). Reframing walking through sonic interactions, in: Abstractbook 7th ECPP. Presented at the ECPP, Amsterdam, pp. 201–202. 02.07.2014

Bogutzky, S, Grüter, B, Hajinejad, Nassin (2014). Analysis of flow while walking and running — Work and Progress. (Präsentation), 02.07.14, ECPP, Amsterdam

Grüter, B., Bogutsky, S., Hajinejad, N. (2013). On Building a Model of Flow-Experience while Walking. 2nd Meeting European Flow-Researchers’ Network, Workshop „Psychophysiology and Flow“, University of Brighton, School of Health Professions, Friday, 29th November – Saturday, 30th November

Grüter B., Hajinejad N., Sheptykin I. Mobile Game Play & the Everyday Life. In Angelides M. C.: Handbook of Digital Games, Wiley-IEEE Press ISBN: 978-1-118-32803-3 (annouced October 2013.)

Worpenberg, A., Grüter, B. (2013). Navigation Experiences – A Case Study of Riders Accessing an Orientation Game via Smartphone. In: Human-Computer Interaction. Applications and Services, Kurosu, M. (Ed.), Lecture Notes in Computer Sciences Volume 8005. p 323-332. Springer Berlin Heidelberg. 15th International Conference, HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings, Part II.

Grüter, B. (2013) Activity Theory & Mobile Interaction. Symposium, Graduiertenkolleg Advances in Digital Media,  Uni Bremen, 10. April 2013

Grüter, B. (2013) Activity Theory & Mobile Interaction. Venew Conference: Digital Media in Urban Space March18th – 19th, 2013, Bremen

Grüter, B.(2013)  On Flow while Walking. Workshop On Psychophysiology of FLOW Meeting, March 4th, 2013 Hochschule Bremen.

Grüter, B. & N. Hajinejad (2012). Pecha Kucha: Gangs of Bremen on Flow-Machines. 1st Meeting European Network on Flow-Research. November, 30th to December 1st, 2012. University of Trier, Trier, Germany

Grüter, B. (2012). Spiel – Erleben – Flow. Vortrag Researching Games. Jahrestreffen Deutsche Spieleforschung
 BarCamp 6. Oktober 2012, Wiesbaden.